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» A Video Motion Capture System for Interactive Games
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BSN
2009
IEEE
14 years 3 months ago
A Sensing Platform for Physiological and Contextual Feedback to Tennis Athletes
—In this paper we describe our work on creating a multi-modal sensing platform for providing feedback to tennis coaches and players. The platform includes a fixed installation a...
Damien Connaghan, Sarah Hughes, Gregory May, Phili...
NPAR
2006
ACM
14 years 2 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
AAAI
2008
13 years 11 months ago
Another Look at Search-Based Drama Management
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so it satisfies the author's expressive goals ...
Mark J. Nelson, Michael Mateas
ICRA
2002
IEEE
99views Robotics» more  ICRA 2002»
14 years 1 months ago
The Electronic Ball Boy: A Reactive Visually Guided Mobile Robot for the Tennis Court
In the modern world mobile robots are being utilized for many tasks that are either hazardous or unpleasant for human beings. The potential of robots to assume such tasks hinges o...
Robert J. Webster III, Alan S. Brannon
ICMI
2004
Springer
263views Biometrics» more  ICMI 2004»
14 years 2 months ago
Analysis of emotion recognition using facial expressions, speech and multimodal information
The interaction between human beings and computers will be more natural if computers are able to perceive and respond to human non-verbal communication such as emotions. Although ...
Carlos Busso, Zhigang Deng, Serdar Yildirim, Murta...