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AAMAS
2007
Springer
13 years 7 months ago
Modeling conversation policies using permissions and obligations
We describe our preliminary work in modeling conversation specifications and policies as positive/negative permissions and obligations. Our model is generic as it is independent o...
Lalana Kagal, Tim Finin
3DPVT
2002
IEEE
184views Visualization» more  3DPVT 2002»
14 years 17 days ago
From 3D Shape Capture to Animated Models
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Adrian Hilton, Jonathan Starck, Gordon Collins
EMNLP
2004
13 years 9 months ago
Comparing and Combining Generative and Posterior Probability Models: Some Advances in Sentence Boundary Detection in Speech
We compare and contrast two different models for detecting sentence-like units in continuous speech. The first approach uses hidden Markov sequence models based on N-grams and max...
Yang Liu, Andreas Stolcke, Elizabeth Shriberg, Mar...
AIIDE
2009
13 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ICASSP
2011
IEEE
12 years 11 months ago
Clustering of bootstrapped acoustic model with full covariance
HMM-based acoustic models built from bootstrap are generally very large, especially when full covariance matrices are used for Gaussians. Therefore, clustering is needed to compac...
Xin Chen, Xiaodong Cui, Jian Xue, Peder Olsen, Joh...