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VRST
2006
ACM
14 years 2 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
AINA
2007
IEEE
14 years 25 days ago
Distance Learning in Tele-Immersion Environment
Distance education using the high-resolution video image has become popular according to the expansion of broadband networks. However, conventional distance learning systems lack ...
Tetsuro Ogi, Hiroaki Sakon
QSIC
2007
IEEE
14 years 3 months ago
Coping with API Evolution for Running, Mission-Critical Applications Using Virtual Execution Environment
Recent research showed that the majority of compatibility-breaking changes in a component-based, object-oriented software system are refactorings [5]. The software updating proces...
Bashar Gharaibeh, Tien N. Nguyen, J. Morris Chang
ICAT
2006
IEEE
14 years 2 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
ICRA
1999
IEEE
146views Robotics» more  ICRA 1999»
14 years 1 months ago
Planning Tracking Motions for an Intelligent Virtual Camera
We consider the problem of automatically generating viewpoint motions for a virtual camera tracking a moving target. Given the target's trajectory, we plan the motion of a ca...
Tsai-Yen Li, Tzong-Hann Yu