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» A Visualization of OCL Using Collaborations
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ISMAR
2003
IEEE
14 years 22 days ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
SI3D
2003
ACM
14 years 21 days ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
GLOBECOM
2009
IEEE
13 years 11 months ago
Anomaly-Based Identification of Large-Scale Attacks
Abstract--Large-scale attacks like Distributed Denial-ofService (DDoS) attacks still pose unpredictable threats to the Internet infrastructure and Internet-based business. Thus, ma...
Thomas Gamer
ACCV
2010
Springer
13 years 2 months ago
Learning Rare Behaviours
Abstract. We present a novel approach to detect and classify rare behaviours which are visually subtle and occur sparsely in the presence of overwhelming typical behaviours. We tre...
Jian Li, Timothy M. Hospedales, Shaogang Gong, Tao...
MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 1 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...