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» A Volumetric Approach for Interactive 3D Modeling
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PG
2003
IEEE
15 years 8 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser
137
Voted
BMCBI
2004
123views more  BMCBI 2004»
15 years 3 months ago
Interaction profile-based protein classification of death domain
Background: The increasing number of protein sequences and 3D structure obtained from genomic initiatives is leading many of us to focus on proteomics, and to dedicate our experim...
Drew Lett, Michael Hsing, Frederic Pio
146
Voted
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
15 years 1 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
131
Voted
TABLETOP
2007
IEEE
15 years 9 months ago
Supporting Multiple Off-Axis Viewpoints at a Tabletop Display
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typicall...
Mark S. Hancock, M. Sheelagh T. Carpendale
123
Voted
ICRA
1999
IEEE
96views Robotics» more  ICRA 1999»
15 years 7 months ago
Interactive Manipulation of Articulated Objects with Geometry Awareness
Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
Min-Hyung Choi, James F. Cremer