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SIGGRAPH
1993
ACM
13 years 11 months ago
Leo: a system for cost effective 3D shaded graphics
A physically compact, low cost, high performance 3D graphics accelerator is presented. It supports shaded rendering of triangles and antialiased lines into a double-buffered 24-bi...
Michael F. Deering, Scott R. Nelson
IPPS
2005
IEEE
14 years 1 months ago
COTS Clusters vs. the Earth Simulator: An Application Study Using IMPACT-3D
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
Daniel G. Chavarría-Miranda, Guohua Jin, Jo...
ISPAN
2002
IEEE
14 years 15 days ago
On the Impact of Naming Methods for Heap-Oriented Pointers in C Programs
Many applications written in C allocate memory blocks for their major data structures from the heap space at runtime. The analysis of heap-oriented pointers in such programs is cr...
Tong Chen, Jin Lin, Wei-Chung Hsu, Pen-Chung Yew
CAD
2006
Springer
13 years 7 months ago
An efficient, error-bounded approximation algorithm for simulating quasi-statics of complex linkages
Design and analysis of articulated mechanical structures, commonly referred to as linkages, is an integral part of any CAD/CAM system. The most common approaches formulate the pro...
Stephane Redon, Ming C. Lin
DAC
2001
ACM
14 years 8 months ago
Clustered VLIW Architectures with Predicated Switching
In order to meet the high throughput requirements of applications exhibiting high ILP, VLIW ASIPs may increasingly include large numbers of functional unitsFUs. Unfortunately, `sw...
Margarida F. Jacome, Gustavo de Veciana, Satish Pi...