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» A computationally efficient 3D shape rejection algorithm
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158
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FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 6 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
115
Voted
ISVD
2010
IEEE
15 years 28 days ago
Guaranteed Quality Tetrahedral Delaunay Meshing for Medical Images
—In this paper, we present a Delaunay refinement algorithm for meshing 3D medical images. We prove that (a) all the tetrahedra of the output mesh have radius-edge ratio less tha...
Panagiotis A. Foteinos, Andrey N. Chernikov, Nikos...
CG
2004
Springer
15 years 2 months ago
A survey of point-based techniques in computer graphics
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
Leif Kobbelt, Mario Botsch
116
Voted
SI3D
1999
ACM
15 years 6 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
CVPR
2008
IEEE
16 years 4 months ago
Robust dual motion deblurring
This paper presents a robust algorithm to deblur two consecutively captured blurred photos from camera shaking. Previous dual motion deblurring algorithms succeeded in small and s...
Jia Chen, Lu Yuan, Chi-Keung Tang, Long Quan