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VISUALIZATION
1995
IEEE
14 years 11 days ago
Automatic Generation of Triangular Irregular Networks Using Greedy Cuts
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
SIGGRAPH
1999
ACM
14 years 1 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
WACV
2008
IEEE
14 years 3 months ago
Distributed Visual Processing for a Home Visual Sensor Network
deliver objects, handle emergency, wherever he/she is inside the home. In addition, the burden of processing We address issues dealing with distributed visual power can be distribu...
Kwangsu Kim, Gérard G. Medioni
ALGOSENSORS
2008
Springer
13 years 10 months ago
Target Counting under Minimal Sensing: Complexity and Approximations
We consider the problem of counting a set of discrete point targets using a network of sensors under a minimalistic model. Each sensor outputs a single integer, the number of disti...
Sorabh Gandhi, Rajesh Kumar 0003, Subhash Suri
PERCOM
2010
ACM
13 years 7 months ago
All for one or one for all? Combining heterogeneous features for activity spotting
Abstract—Choosing the right feature for motion based activity spotting is not a trivial task. Often, features derived by intuition or that proved to work well in previous work ar...
Ulf Blanke, Bernt Schiele, Matthias Kreil, Paul Lu...