Sciweavers

6152 search results - page 36 / 1231
» A distributed architecture for MMORPG
Sort
View
CDC
2010
IEEE
144views Control Systems» more  CDC 2010»
13 years 4 months ago
Distributed self-triggered control for multi-agent systems
Abstract-- It is desirable to limit the amount of communication and computation generated by each agent in a large multi-agent system. Event- and self-triggered control strategies ...
Dimos V. Dimarogonas, Emilio Frazzoli, Karl Henrik...
EDBT
2012
ACM
271views Database» more  EDBT 2012»
12 years 1 days ago
Towards a decentralised hierarchical architecture for smart grids
We present a hierarchical distributed communication and control architecture for Smart Grids. The proposed topology consists of multiple layers to allow for robust and flexible d...
Daniel Rech, Andreas Harth
ASE
1998
89views more  ASE 1998»
13 years 9 months ago
Extending Design Environments to Software Architecture Design
Designing a complex software system is a cognitivelychallengingtask; thus, designers need cognitive support to create good designs. Domain-oriented design environments are cooperat...
Jason E. Robbins, David M. Hilbert, David F. Redmi...
TJS
1998
101views more  TJS 1998»
13 years 9 months ago
Compiler Support for Array Distribution on NUMA Shared Memory Multiprocessors
Management of program data to improve data locality and reduce false sharing is critical for scaling performanceon NUMA shared memorymultiprocessors. We use HPF-like data decomposi...
Tarek S. Abdelrahman, Thomas N. Wong
FPL
2010
Springer
146views Hardware» more  FPL 2010»
13 years 7 months ago
Software Managed Distributed Memories in MPPAs
When utilizing reconfigurable hardware there are many applications that will require more memory than is available in a single hardware block. While FPGAs have tools and mechanisms...
Robin Panda, Jimmy Xu, Scott Hauck