We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
The interconnect mechanisms (shared bus or crossbar) used in current chip-multiprocessors (CMPs) are expected to become a bottleneck that prevents these architectures from scaling...
—Identity federation is a key requirement for today’s distributed services. This technology allows managed sharing of users’ identity information between identity providers (...
Pin Nie, Juha-Matti Tapio, Sasu Tarkoma, Jani Heik...
We propose a partitioning scheme for similarity search indexes that is called Maximal Metric Margin Partitioning (MMMP). MMMP divides the data on the basis of its distribution pat...
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...