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MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 8 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
HPCA
2008
IEEE
14 years 8 months ago
An OS-based alternative to full hardware coherence on tiled CMPs
The interconnect mechanisms (shared bus or crossbar) used in current chip-multiprocessors (CMPs) are expected to become a bottleneck that prevents these architectures from scaling...
Christian Fensch, Marcelo Cintra
ICC
2009
IEEE
130views Communications» more  ICC 2009»
14 years 2 months ago
Flexible Single Sign-On for SIP: Bridging the Identity Chasm
—Identity federation is a key requirement for today’s distributed services. This technology allows managed sharing of users’ identity information between identity providers (...
Pin Nie, Juha-Matti Tapio, Sasu Tarkoma, Jani Heik...
CIKM
2009
Springer
14 years 2 months ago
Maximal metric margin partitioning for similarity search indexes
We propose a partitioning scheme for similarity search indexes that is called Maximal Metric Margin Partitioning (MMMP). MMMP divides the data on the basis of its distribution pat...
Hisashi Kurasawa, Daiji Fukagawa, Atsuhiro Takasu,...
P2P
2008
IEEE
135views Communications» more  P2P 2008»
14 years 2 months ago
Popularity-Aware Prefetch in P2P Range Caching
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...
Qiang Wang, Khuzaima Daudjee, M. Tamer Özsu