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RT
2001
Springer
13 years 12 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
WSCG
2000
100views more  WSCG 2000»
13 years 8 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
COMGEO
1999
ACM
13 years 7 months ago
Simplifying spline models
We present a new approach for simplifying models composed of rational spline patches. Given an input model, the algorithm computes a new approximation of the model in terms of cub...
M. Gopi, Dinesh Manocha
IJCV
2010
249views more  IJCV 2010»
13 years 6 months ago
A Computational Model of Multidimensional Shape
We develop a computational model of shape that extends existing Riemannian models of shape of curves to multidimensional objects of general topological type. We construct shape sp...
Xiuwen Liu, Yonggang Shi, Ivo D. Dinov, Washington...
DEBS
2009
ACM
13 years 11 months ago
MICS: an efficient content space representation model for publish/subscribe systems
One of the main challenges faced by content-based publish/subscribe systems is handling large amount of dynamic subscriptions and publications in a multidimensional content space....
Hojjat Jafarpour, Sharad Mehrotra, Nalini Venkatas...