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SIGGRAPH
1996
ACM
13 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
SSD
1993
Springer
152views Database» more  SSD 1993»
13 years 11 months ago
Realms: A Foundation for Spatial Data Types in Database Systems
: Spatial data types or algebras for database systems should (i) be fully general (which means, closed under set operations, hence e.g. a region value can be a set of polygons with...
Ralf Hartmut Güting, Markus Schneider
CPHYSICS
2010
88views more  CPHYSICS 2010»
13 years 7 months ago
Distributed computing as a virtual supercomputer: Tools to run and manage large-scale BOINC simulations
Distributed computing (DC) projects tackle large computational problems by exploiting the donated processing power of thousands of volunteered computers, connected through the Int...
Toni Giorgino, Matt J. Harvey, Gianni De Fabritiis
CN
2007
99views more  CN 2007»
13 years 7 months ago
Design and implementation of a secure wide-area object middleware
Wide-area service replication is becoming increasingly common, with the emergence of new operational models such as content delivery networks and computational grids. This paper d...
Bogdan C. Popescu, Bruno Crispo, Andrew S. Tanenba...
ICRA
2010
IEEE
151views Robotics» more  ICRA 2010»
13 years 5 months ago
Trajectory prediction in cluttered voxel environments
Abstract— Trajectory planning and optimization is a fundamental problem in articulated robotics. It is often viewed as a two phase problem of initial feasible path planning aroun...
Nikolay Jetchev, Marc Toussaint