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CGI
2004
IEEE
13 years 11 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
IAJIT
2008
131views more  IAJIT 2008»
13 years 7 months ago
Shadow Casting with Stencil Buffer for Real-Time Rendering
: We present a new method for real-time rendering of soft shadows in dynamic scenes. Our approach is based on shadow volume algorithm which provides fast, accurate and high quality...
Mohd Shafry Mohd Rahim, Daut Daman
DAC
1999
ACM
14 years 8 months ago
A Multiscale Method for Fast Capacitance Extraction
The many levels of metal used in aggressive deep submicron process technologies has made fast and accurate capacitance extraction of complicated 3-D geometries of conductors essen...
Johannes Tausch, Jacob K. White
CGF
2000
155views more  CGF 2000»
13 years 7 months ago
Surface Reconstruction Based on Lower Dimensional Localized Delaunay Triangulation
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
M. Gopi, Shankar Krishnan, Cláudio T. Silva
ICCV
2003
IEEE
14 years 9 months ago
Fast Intensity-based 2D-3D Image Registration of Clinical Data Using Light Fields
Registration of a preoperative CT (3D) image to one or more X-ray projection (2D) images, a special case of the pose estimation problem, has been attempted in a variety of ways wi...
Daniel B. Russakoff, Torsten Rohlfing, Calvin R. M...