Sciweavers

127 search results - page 6 / 26
» A fast algorithm for accurate content-adaptive mesh generati...
Sort
View
TOMS
2008
87views more  TOMS 2008»
13 years 7 months ago
Efficient Contouring on Unstructured Meshes for Partial Differential Equations
We introduce three fast contouring algorithms for visualizing the solution of Partial Differential Equations based on the PCI (Pure Cubic Interpolant). The PCI is a particular pie...
Hassan Goldani-Moghaddam, Wayne H. Enright
CIKM
2010
Springer
13 years 6 months ago
Fast and accurate estimation of shortest paths in large graphs
Computing shortest paths between two given nodes is a fundamental operation over graphs, but known to be nontrivial over large disk-resident instances of graph data. While a numbe...
Andrey Gubichev, Srikanta J. Bedathur, Stephan Seu...
EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
DATE
2004
IEEE
158views Hardware» more  DATE 2004»
13 years 11 months ago
Bandwidth-Constrained Mapping of Cores onto NoC Architectures
We address the design of complex monolithic systems, where processing cores generate and consume a varying and large amount of data, thus bringing the communication links to the e...
Srinivasan Murali, Giovanni De Micheli
CGI
2003
IEEE
14 years 29 days ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl