We introduce three fast contouring algorithms for visualizing the solution of Partial Differential Equations based on the PCI (Pure Cubic Interpolant). The PCI is a particular pie...
Computing shortest paths between two given nodes is a fundamental operation over graphs, but known to be nontrivial over large disk-resident instances of graph data. While a numbe...
Andrey Gubichev, Srikanta J. Bedathur, Stephan Seu...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
We address the design of complex monolithic systems, where processing cores generate and consume a varying and large amount of data, thus bringing the communication links to the e...
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...