We consider a fundamental problem in data structures, static predecessor searching: Given a subset S of size n from the universe [m], store S so that queries of the form “What i...
We present an algorithm for the c-approximate nearest neighbor problem in a d-dimensional Euclidean space, achieving query time of O(dn1/c2 +o(1) ) and space O(dn + n1+1/c2 +o(1) ...
In this paper, we study the simultaneous buffer and wire sizing (SBWS) problem for delay and power dissipation minimization. We prove the BS/WS relation for optimal SBWS solutions...
We apply Monte Carlo simulation and alpha-beta search to the card game of Skat, which is similar to Bridge, but different enough to require some new algorithmic ideas besides the t...
We study the problem of sorting on a parallel computer with limited communication bandwidth. By using the PRAM(m) model, where p processors communicate through a globally shared me...