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» A framework for engineering metaphor at the user interface
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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
IUI
2011
ACM
12 years 10 months ago
ChemInk: a natural real-time recognition system for chemical drawings
We describe a new sketch recognition framework for chemical structure drawings that combines multiple levels of visual features using a jointly trained conditional random field. ...
Tom Y. Ouyang, Randall Davis
EUROMICRO
2000
IEEE
14 years 3 days ago
A Coordination Architecture for Internet Groupwork
This paper discusses a group coordination architecture to support Internet-wide distributed collaboration in the context of legacy Internet protocols. Group coordination in distri...
Hans-Peter Dommel, J. J. Garcia-Luna-Aceves
JCST
2000
124views more  JCST 2000»
13 years 7 months ago
Distributed and Cooperative Information Retrieval on the World Wide Web
: A mass of heterogeneous, distributed and dynamic information on the World Wide Web (the Web) has resulted in "information overload". It's an important and urgent r...
Jicheng Wang, Xiangyu Jin, Yang Xiaojiang, Fuyan Z...
AVI
2006
13 years 9 months ago
A taxonomy of ambient information systems: four patterns of design
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media. This work has yielded rich examples of design approache...
Zachary Pousman, John T. Stasko