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ISMAR
2006
IEEE
14 years 21 days ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
ICCV
2003
IEEE
14 years 8 months ago
Variational Stereovision and 3D Scene Flow Estimation with Statistical Similarity Measures
We present a common variational framework for dense depth recovery and dense three-dimensional motion field estimation from multiple video sequences, which is robust to camera spe...
Jean-Philippe Pons, Renaud Keriven, Olivier D. Fau...
HPDC
2008
IEEE
13 years 6 months ago
Eliminating the middleman: peer-to-peer dataflow
Efficiently executing large-scale, data-intensive workflows such as Montage must take into account the volume and pattern of communication. When orchestrating data-centric workflo...
Adam Barker, Jon B. Weissman, Jano I. van Hemert
TVCG
2010
197views more  TVCG 2010»
13 years 5 months ago
High-Dynamic-Range Texture Compression for Rendering Systems of Different Capacities
—In this paper, we propose a novel approach for high-dynamic-range (HDR) texture compression (TC) suitable for rendering systems of different capacities. Based on the previously ...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li, John Tardif
VMV
2001
131views Visualization» more  VMV 2001»
13 years 8 months ago
Shape Model and Threshold Extraction via Shape Gradients
Shape information is utilized by numerous applications in computer vision, scientific visualization and computer graphics. This paper presents a novel algorithm for exploring and ...
Roger C. Tam, Alain Fournier