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VISUALIZATION
1999
IEEE
14 years 29 days ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
VISUALIZATION
1998
IEEE
14 years 28 days ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
IMSCCS
2006
IEEE
14 years 2 months ago
Clustering of Gene Expression Data: Performance and Similarity Analysis
Background: DNA Microarray technology is an innovative methodology in experimental molecular biology, which has produced huge amounts of valuable data in the profile of gene expre...
Longde Yin, Chun-Hsi Huang
RSFDGRC
2007
Springer
124views Data Mining» more  RSFDGRC 2007»
14 years 2 months ago
Supporting Literature Exploration with Granular Knowledge Structures
Reading and literature exploration are important tasks of scientific research. However, conventional retrieval systems provide limited support for these tasks by concentrating on ...
Yiyu Yao, Yi Zeng, Ning Zhong
3DPVT
2002
IEEE
184views Visualization» more  3DPVT 2002»
14 years 1 months ago
From 3D Shape Capture to Animated Models
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Adrian Hilton, Jonathan Starck, Gordon Collins