In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable ...
We present a new metaphor for learning anatomy - the 3d puzzle. With this metaphor students learn anatomic relations by assembling a geometric model themselves. For this purpose, a...
This paper investigates how to "observe" a planar object being pushed by a finger. The pushing is governed by a nonlinear system that relates through contact the object ...
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...