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GRAPHITE
2003
ACM
14 years 22 days ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
SI3D
2003
ACM
14 years 22 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
BIRTHDAY
2003
Springer
14 years 21 days ago
Spatial Data Management for Virtual Product Development
Abstract: In the automotive and aerospace industry, millions of technical documents are generated during the development of complex engineering products. Particularly, the universa...
Hans-Peter Kriegel, Martin Pfeifle, Marco Pöt...
EGH
2003
Springer
14 years 21 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
GIS
2003
ACM
14 years 21 days ago
Construction of the planar partition postal code map based on cadastral reGIStration
Accurate postal code maps have many applications within GIS as the postal code has the potential to link the address description of buildings to their location in a specified glob...
Friso Penninga, Edward Verbree, Wilko Quak, Peter ...