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SI3D
2010
ACM
15 years 11 months ago
Simple data-driven modeling of brushes
We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the const...
William Baxter, Naga K. Govindaraju
JUCS
2010
155views more  JUCS 2010»
14 years 10 months ago
Authoring and Delivering Personalised Simulations - an Innovative Approach to Adaptive eLearning for Soft Skills
: This paper examines the personalization of online training simulations which are a key modern approach in computer aided education. More specifically it focuses on the difficulti...
Conor Gaffney, Declan Dagger, Vincent Wade
PAAMS
2010
Springer
15 years 2 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ISMAR
2002
IEEE
15 years 9 months ago
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
There is a problem in the spatial and temporal separation between the varying forms of representation used in urban design. Sketches, physical models, and more recently computatio...
Hiroshi Ishii, Eran Ben-Joseph, John Underkoffler,...
APGV
2004
ACM
131views Visualization» more  APGV 2004»
15 years 9 months ago
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects
We introduce the concept of vision-realistic rendering – the computer generation of synthetic images that incorporate the characteristics of a particular individual’s entire o...
Brian A. Barsky