An important system design task is the partitioning of system functionality for implementation among multiple system components, including partitions among hardware and software c...
We introduce a novel cut-based debugging paradigm. It coordinates design emulation and simulation and enables fast transition from one to another. Emulation or functional implemen...
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
— This work is part of a project that aims to develop and operate integrated evolvable hardware systems using unconstrained evolution. Experiments are carried out on an evolvable...
Automated cell placement is a critical problem in VLSI physical design. New analytical placement methods that simultaneously spread cells and optimize wirelength have recently rec...