Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
more abstract realms of Impressionism, and more pure Abstraction. The camera, although capable of capturing instants in time, cannot on its own--except in rare instances--truly rec...
— Recent years have seen an explosion of research on the computational modeling of human visual attention in task free conditions, i.e., given an image predict where humans are l...
Nicholas J. Butko, Lingyun Zhang, Garrison W. Cott...
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...