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CGF
2008
139views more  CGF 2008»
13 years 7 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...
CGI
1998
IEEE
13 years 12 months ago
Hierarchical Visibility Culling with Occlusion Trees
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
Jirí Bittner, Vlastimil Havran, Pavel Slav&...
RT
1999
Springer
13 years 12 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...
CG
2005
Springer
13 years 7 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
ISCC
1999
IEEE
176views Communications» more  ISCC 1999»
13 years 12 months ago
Image Browsing using Hierarchical Clustering
Digital images and video clips are becoming popular due to the increase in the availability of consumer devices that capture digital images and video clips. Digital content is als...
Santhana Krishnamachari, Mohamed Abdel-Mottaleb