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» A model of visual masking for computer graphics
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MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 3 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CGF
2010
182views more  CGF 2010»
13 years 7 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
APGV
2008
ACM
145views Visualization» more  APGV 2008»
13 years 11 months ago
On optimal resampling of view and illumination dependent textures
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
Jirí Filip, Mike J. Chantler, Michal Haindl
SDM
2012
SIAM
216views Data Mining» more  SDM 2012»
11 years 11 months ago
Feature Selection "Tomography" - Illustrating that Optimal Feature Filtering is Hopelessly Ungeneralizable
:  Feature Selection “Tomography” - Illustrating that Optimal Feature Filtering is Hopelessly Ungeneralizable George Forman HP Laboratories HPL-2010-19R1 Feature selection; ...
George Forman
CVPR
2001
IEEE
14 years 11 months ago
Texture Replacement in Real Images
Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patter...
Yanghai Tsin, Yanxi Liu, Visvanathan Ramesh