Sciweavers

646 search results - page 36 / 130
» A model of visual masking for computer graphics
Sort
View
SI3D
1997
ACM
14 years 2 days ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
CGVR
2009
13 years 5 months ago
Interactive Models From Images of a Static Scene
FXPAL's Pantheia system enables users to create virtual models by `marking up' a physical space with pre-printed visual markers. The meanings associated with the markers...
Eleanor G. Rieffel, Don Kimber, Jim Vaughan, Sagar...
ICIC
2007
Springer
14 years 2 months ago
Edge Detection Based on Spiking Neural Network Model
Inspired by the behaviour of biological receptive fields and the human visual system, a network model based on spiking neurons is proposed to detect edges in a visual image. The st...
Qingxiang Wu, T. Martin McGinnity, Liam P. Maguire...
VISUALIZATION
1997
IEEE
13 years 11 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
CGI
2004
IEEE
13 years 11 months ago
Visual-Fidelity? Dataglove Calibration
This paper presents a novel calibration method for datagloves with many degrees of freedom 1 . The goal of our method is to establish a mapping from the sensor values of the glove...
Ferenc Kahlesz, Gabriel Zachmann, Reinhard Klein