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CVGIP
2006
171views more  CVGIP 2006»
13 years 8 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
CAINE
2003
13 years 9 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
CSDA
2006
100views more  CSDA 2006»
13 years 8 months ago
Implementing a class of structural change tests: An econometric computing approach
The implementation of a recently suggested class of structural change tests, which test for parameter instability in general parametric models, in the R language for statistical c...
Achim Zeileis
3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
13 years 11 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
PG
2002
IEEE
14 years 25 days ago
Lworld: An Animation System Based on Rewriting
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...
Hansrudi Noser