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» A model of visual masking for computer graphics
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CVPR
2007
IEEE
14 years 11 months ago
Learning the Compositional Nature of Visual Objects
The compositional nature of visual objects significantly limits their representation complexity and renders learning of structured object models tractable. Adopting this modeling ...
Björn Ommer, Joachim M. Buhmann
SI3D
2010
ACM
14 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
NPAR
2000
ACM
14 years 1 months ago
Painterly rendering for video and interaction
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...
Aaron Hertzmann, Ken Perlin
VISSYM
2004
13 years 10 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...
GRAPHITE
2005
ACM
14 years 2 months ago
A VR platform for field-scale phenomena: an application to fire spread experiments
Digital computers are powerful tools for studying natural phenomena at large-scales. Nevertheless, custom-made methods have to be developed to digitalize, simulate and finally vis...
Alexandre Muzy, Nicolas Fauvet, Patrick Bourdot, F...