Sciweavers

646 search results - page 72 / 130
» A model of visual masking for computer graphics
Sort
View
SI3D
2003
ACM
14 years 2 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
VCIP
2003
146views Communications» more  VCIP 2003»
13 years 10 months ago
Real-time free-viewpoint video rendering from volumetric geometry
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Bastian Goldlücke, Marcus A. Magnor
VISUALIZATION
2005
IEEE
14 years 2 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
MLDM
2005
Springer
14 years 2 months ago
Unsupervised Learning of Visual Feature Hierarchies
We propose an unsupervised, probabilistic method for learning visual feature hierarchies. Starting from local, low-level features computed at interest point locations, the method c...
Fabien Scalzo, Justus H. Piater
APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 28 days ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...