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CW
2004
IEEE
13 years 11 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
SI3D
2012
ACM
12 years 3 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
SOSP
2007
ACM
14 years 4 months ago
Secure virtual architecture: a safe execution environment for commodity operating systems
This paper describes an efficient and robust approach to provide a safe execution environment for an entire operating system, such as Linux, and all its applications. The approach...
John Criswell, Andrew Lenharth, Dinakar Dhurjati, ...
VR
2003
IEEE
113views Virtual Reality» more  VR 2003»
14 years 24 days ago
Training for Physical Tasks in Virtual Environments: Tai Chi
We present a wireless virtual reality system and a prototype full body Tai Chi training application. Our primary contribution is the creation of a virtual reality system that trac...
Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu...