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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
AVI
2008
13 years 10 months ago
Visual design of service deployment in complex physical environments
In this paper we discuss the problem of deploying appliances for interactive services in complex physical environments using a knowledge based approach to define the relations bet...
Augusto Celentano, Fabio Pittarello
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ISMAR
2006
IEEE
14 years 1 months ago
Using aerial photographs for improved mobile AR annotation
We present a mobile augmented reality system for outdoor annotation of the real world. To reduce user burden, we use aerial photographs in addition to the wearable system’s usua...
Jason Wither, Stephen DiVerdi, Tobias Höllere...
VRCAI
2006
ACM
14 years 1 months ago
Advanced virtual reality technologies for surveillance and security applications
We present a system that exploits advanced Virtual Reality technologies to create a surveillance and security system. Surveillance cameras are carried by a mini Blimp which is tel...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...