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AIIDE
2009
13 years 8 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
VIP
2003
13 years 9 months ago
3D Reconstruction of Single Picture
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
Zhao Ting, David Dagan Feng, Tan Zheng
ICASSP
2007
IEEE
13 years 11 months ago
Texture Classification by using Advanced Local Binary Patterns and Spatial Distribution of Dominant Patterns
In this paper, we propose a new feature extraction method, which is robust against rotation and histogram equalization for texture classification. To this end, we introduce the co...
Shu Liao, Albert C. S. Chung
SIGIR
2005
ACM
14 years 1 months ago
Linear discriminant model for information retrieval
This paper presents a new discriminative model for information retrieval (IR), referred to as linear discriminant model (LDM), which provides a flexible framework to incorporate a...
Jianfeng Gao, Haoliang Qi, Xinsong Xia, Jian-Yun N...
CORR
2002
Springer
108views Education» more  CORR 2002»
13 years 7 months ago
Confluent Drawings: Visualizing Non-planar Diagrams in a Planar Way
We introduce a new approach for drawing diagrams. Our approach is to use a technique we call confluent drawing for visualizing non-planar graphs in a planar way. This approach all...
Matthew Dickerson, David Eppstein, Michael T. Good...