We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
In this paper, we propose a new feature extraction method, which is robust against rotation and histogram equalization for texture classification. To this end, we introduce the co...
This paper presents a new discriminative model for information retrieval (IR), referred to as linear discriminant model (LDM), which provides a flexible framework to incorporate a...
We introduce a new approach for drawing diagrams. Our approach is to use a technique we call confluent drawing for visualizing non-planar graphs in a planar way. This approach all...
Matthew Dickerson, David Eppstein, Michael T. Good...