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» A new approach on wearable game design and its evaluation
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DAC
2005
ACM
14 years 8 months ago
Power emulation: a new paradigm for power estimation
In this work, we propose a new paradigm called power emulation, which exploits hardware acceleration to drastically speedup power estimation. Power emulation is based on the obser...
Joel Coburn, Srivaths Ravi, Anand Raghunathan
ISSS
2000
IEEE
91views Hardware» more  ISSS 2000»
14 years 3 days ago
Instruction-based System-level Power Evaluation of System-On-A-Chip Peripheral Cores
Various system-level core-based power evaluation approaches for core types like microprocessors, caches, main memories, and buses, have been proposed in the past. Approaches for o...
Tony Givargis, Frank Vahid, Jörg Henkel
CHI
2011
ACM
12 years 11 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
CHI
2007
ACM
14 years 8 months ago
Research through design as a method for interaction design research in HCI
For years the HCI community has struggled to integrate design in research and practice. While design has gained a strong foothold in practice, it has had much less impact on the H...
John Zimmerman, Jodi Forlizzi, Shelley Evenson