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ISMAR
2006
IEEE
14 years 1 months ago
Mixed reality pre-visualization and camera-work authoring in filmmaking
In this paper, we introduce the outline of “The MR-PreViz Project” performed in Japan. In the pre-production process of filmmaking, PreViz, pre-visualizing the desired scene b...
Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fu...
PDPTA
2003
13 years 9 months ago
Load Balancing Voice Applications with Piranha
In this paper, we investigate the load balancing problem among a cluster of mobile and fixed devices in a voice enabled interface. We consider a design approach. The voice interfa...
Mustapha Hadim, Pierre Manneback, Michel Bagein, P...
TRIDENTCOM
2005
IEEE
14 years 1 months ago
Integrated Network Experimentation using Simulation and Emulation
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...
Shashi Guruprasad, Robert Ricci, Jay Lepreau
ICPP
1999
IEEE
13 years 12 months ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...
GRAPHITE
2007
ACM
13 years 11 months ago
Squidsoup
: Communicating the ethos of a subject (e.g. a brand or cultural or historical narrative) within an environment, such as a museum or visitor centre, is often undermined by the poor...
Anthony Rowe