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» A physics model for the RoboCup 3D soccer simulation
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ROBOCUP
2007
Springer
159views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Model Checking Hybrid Multiagent Systems for the RoboCup
Abstract. This paper shows how multiagent systems can be modeled by a combination of UML statecharts and hybrid automata. This allows formal system cation on different levels of ab...
Ulrich Furbach, Jan Murray, Falk Schmidsberger, Fr...
AI
1999
Springer
13 years 7 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
AI
2008
Springer
14 years 1 months ago
Use of Fuzzy Histograms to Model the Spatial Distribution of Objects in Case-Based Reasoning
Abstract. In the context of the RoboCup Simulation League, we describe a new representation of a software agent’s visual perception (“scene”), well suited for case-based reas...
Alan Davoust, Michael W. Floyd, Babak Esfandiari
ROBOCUP
2001
Springer
109views Robotics» more  ROBOCUP 2001»
13 years 12 months ago
Multi-platform Soccer Robot Development System
Abstract. Robot soccer is a challenging research domain, which involves multiple agents (physical robots or ”softbots”) to work together in a dynamic, noisy, cooperative and ad...
Hui Wang, Han Wang, Chunmiao Wang, William Y. C. S...
IROS
2009
IEEE
212views Robotics» more  IROS 2009»
14 years 2 months ago
3D feature based mapping towards mobile robots' enhanced performance in rescue missions
— This paper presents a feature based 3D mapping approach with regard to obtaining compact models of semistructured environments such as partially destroyed buildings where mobil...
Paloma de la Puente, Diego Rodríguez-Losada...