—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
Augmented reality systems with see-through headmounted displays have been used primarily for applications that are possible with today's computational capabilities. We explor...
Andrei State, David T. Chen, Chris Tector, Andrew ...
We propose an efficient online real-time solution for singlecamera 3?D tracking of rigid objects that can handle large camera displacements, drastic aspect changes, and partial oc...
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Skin color is an important feature of faces. Various applications benefit from robust skin color detection. Depending on camera settings, illumination, shadows, people's tans...