This paper focuses on developing a haptic rendering technique for cellular manipulation using image processing techniques and physically based models. The interaction forces betwee...
In this paper we rst describe how we have constructed a 3D deformable Point Distribution Model of the human hand, capturing training data semi-automatically from volume images via...
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
This report presents a model-driven, stress test methodology aimed at increasing chances of discovering faults related to network traffic in Distributed Real-Time Systems (DRTS). T...
: In previous papers we had presented an application program interface (API) that enabled applications to use application-defined scheduling algorithms for Ada tasks in a way compa...
Mario Aldea Rivas, Javier Miranda, Michael Gonz&aa...