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» A realistic camera model for computer graphics
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3DPVT
2006
IEEE
179views Visualization» more  3DPVT 2006»
14 years 24 days ago
An Immersive Free-Viewpoint Video System Using Multiple Outer/Inner Cameras
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system recons...
Hansung Kim, Itaru Kitahara, Ryuuki Sakamoto, Kiyo...
SIGGRAPH
1992
ACM
13 years 10 months ago
Through-the-lens camera control
In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
Michael Gleicher, Andrew P. Witkin
AFRIGRAPH
2001
ACM
13 years 10 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
CGF
2005
142views more  CGF 2005»
13 years 6 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...
ICCV
2009
IEEE
1520views Computer Vision» more  ICCV 2009»
14 years 11 months ago
A Hand-held Photometric Stereo Camera for 3-D Modeling
This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held c...
Tomoaki Higo, Yasuyuki Matsushita, Neel Joshi, Kat...