This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
— In this paper, we lay the groundwork for extending our previously developed ASyMTRe architecture to enable constructivist learning for multi-robot team tasks. The ASyMTRe archi...
We describe techniques to optimally select landmarks for performing mobile robot localization by matching terrain maps. The method is based upon a maximum-likelihood robot localiza...
Science fiction stories seductively portray robots as human. In present reality (early 21st century) robots are machines, even though they can do many things far better than human...
This paper describes two steps in the evolution of human-robot interaction designs developed by the University of Massachusetts Lowell (UML) and the Idaho National Laboratory (INL...
Holly A. Yanco, Brenden Keyes, Jill L. Drury, Curt...