Sciweavers

516 search results - page 20 / 104
» A serverless 3D world
Sort
View
SERP
2004
15 years 5 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
WSC
2001
15 years 5 months ago
Enabling smooth and scalable dynamic 3D visualization of discrete-event construction simulations
Visualizing simulated construction operations is an effective means of communicating the logic and the inner working of simulation models in a comprehensive and comprehendible man...
Vineet R. Kamat, Julio C. Martínez
IROS
2006
IEEE
110views Robotics» more  IROS 2006»
15 years 10 months ago
Robust Self-Localization in Industrial Environments based on 3D Ceiling Structures
- This paper introduces a new perceptual model for Monte Carlo Localization (MCL). In our approach a 3D laser scanner is used to observe the ceiling. The MCL matches ceiling struct...
Oliver Wulf, Daniel Lecking, Bernardo Wagner
ISMAR
2003
IEEE
15 years 9 months ago
Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality
This paper describes a new hybrid tracking system that integrates standard outdoor augmented reality trackers with a low cost indoor tracker based on the use of fiducial markers. ...
Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierr...
WACV
2002
IEEE
15 years 9 months ago
Range Synthesis for 3D Environment Modeling
In this paper a range synthesis algorithm is proposed as an initial solution to the problem of 3D environment modeling from sparse data. We develop a statistical learning method f...
Luz Abril Torres-Méndez, Gregory Dudek