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VMV
2001
126views Visualization» more  VMV 2001»
13 years 9 months ago
Accessing Multi-user Virtual Worlds over IP
The construction of photo-realistic virtual worlds is at reach of current computer graphics. Unfortunately, the philosophy currently adopted for the diffusion of virtual worlds ov...
Riccardo Bernardini, Guido M. Cortelazzo
SCIA
2007
Springer
119views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Watertight Multi-view Reconstruction Based on Volumetric Graph-Cuts
This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
IJCV
2007
178views more  IJCV 2007»
13 years 7 months ago
Three-Dimensional Shape Knowledge for Joint Image Segmentation and Pose Tracking
In this article we present the integration of 3-D shape knowledge into a variational model for level set based image segmentation and contour based 3-D pose tracking. Given the sur...
Bodo Rosenhahn, Thomas Brox, Joachim Weickert
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
13 years 5 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...