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3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
DAGM
2006
Springer
13 years 11 months ago
Integrating Recognition and Reconstruction for Cognitive Traffic Scene Analysis from a Moving Vehicle
This paper presents a practical system for vision-based traffic scene analysis from a moving vehicle based on a cognitive feedback loop which integrates real-time geometry estimati...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...
ITS
2000
Springer
120views Multimedia» more  ITS 2000»
13 years 11 months ago
TEATRIX: Virtual Environment for Story Creation
This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
Rui Prada, Isabel Machado, Ana Paiva
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
13 years 11 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
AISC
2008
Springer
13 years 9 months ago
Kantian Philosophy of Mathematics and Young Robots
A child, or young human-like robot of the future, needs to develop an information-processing architecture, forms of representation, and mechanisms to support perceiving, manipulati...
Aaron Sloman