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TVCG
2010
142views more  TVCG 2010»
13 years 7 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
DAGM
2010
Springer
13 years 6 months ago
3D Reconstruction Using an n-Layer Heightmap
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
David Gallup, Marc Pollefeys, Jan-Michael Frahm
ICCAD
2010
IEEE
121views Hardware» more  ICCAD 2010»
13 years 6 months ago
Multi-Wafer Virtual Probe: Minimum-cost variation characterization by exploring wafer-to-wafer correlation
In this paper, we propose a new technique, referred to as MultiWafer Virtual Probe (MVP) to efficiently model wafer-level spatial variations for nanoscale integrated circuits. Tow...
Wangyang Zhang, Xin Li, Emrah Acar, Frank Liu, Rob...
ICIP
2010
IEEE
13 years 6 months ago
Joint color decrosstalk and demosaicking for CFA cameras
In interest of low cost, low power consumption, and compact size, most digital cameras adopt a design of single sensor array coupled with a color filter array. This design inevita...
Xiaolin Wu, Xiangjun Zhang
ICIP
2010
IEEE
13 years 6 months ago
A game theoretical approach for image denoising
How to adaptively choose optimal neighborhoods is very important to pixel-domain image denoising algorithms since too many neighborhoods may cause over-smooth artifacts and too fe...
Yan Chen, K. J. Ray Liu