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VRML
2000
ACM
13 years 11 months ago
A spatial hierarchical compression method for 3D streaming animation
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
CGIM
2003
13 years 8 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
INFOCOM
2002
IEEE
14 years 11 days ago
An Unequal Error Protection Method for Packet Loss Resilient 3-D Mesh Transmission
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
Ghassan Al-Regib, Yucel Altunbasak
ICMCS
2005
IEEE
104views Multimedia» more  ICMCS 2005»
14 years 1 months ago
An Efficient Multiview Video Compression Scheme
Multiview video compression is important to the imagebased 3D video applications. In this paper, we proposes a novel neighbor-based multiview video compression scheme. It is essen...
Baochun Bai, Pierre Boulanger, Janelle J. Harms
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
14 years 1 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...