In this paper, we cast the image-ranking problem into the task of identifying "authority" nodes on an inferred visual similarity graph and propose an algorithm to analyz...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
This paper proposes an image compression approach, in which we incorporate primal sketch based learning into the mainstream image compression framework. The key idea of our approa...
There has been little research into how end-user programming environments can provide explanations that could fill a critical information gap for end-user debuggers – help with ...
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...