—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
This paper presents a new method for the reconstruction of a surface from its ? and ? gradient field, measured, for example, via Photometric Stereo. The new algorithm produces the...
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Abstract. Surface reconstruction from a set of noisy point measurements has been a well studied problem for several decades. Recently, variational and discrete optimization approac...