Sciweavers

491 search results - page 19 / 99
» A streaming algorithm for surface reconstruction
Sort
View
ICCV
2009
IEEE
13 years 5 months ago
High-resolution shape reconstruction from multiple range images based on simultaneous estimation of surface and motion
Recognition of dynamic scenes based on shape information could be useful for various applications. In this study, we aimed at improving the resolution of three-dimensional (3D) da...
Yoshihiro Watanabe, Takashi Komuro, Masatoshi Ishi...
CVGIP
2007
136views more  CVGIP 2007»
13 years 7 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
CVPR
2003
IEEE
14 years 9 months ago
3D Surface Modeling from Range Curves
Traditional approaches for surface reconstruction from range data require that the input data be either range images or unorganized sets of points. Since a large number of range s...
Dragan Tubic, Patrick Hébert, Denis Laurend...
ICCSA
2005
Springer
14 years 1 months ago
Quasi-interpolants Based Multilevel B-Spline Surface Reconstruction from Scattered Data
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered data. The algorithm makes use of quasiinterpolants to compute the control point...
Byung-Gook Lee, Joon-Jae Lee, Ki-Ryoung Kwon
SIGGRAPH
1992
ACM
13 years 11 months ago
Surface reconstruction from unorganized points
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...