The domestic environment is more than a place where to live. It is a "territory of meaning", a place where pleasure, affect and aesthetics are deeply interwoven with the...
Chiara Leonardi, Claudio Mennecozzi, Elena Not, Fa...
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
This case study in UbiComp technology and design presents a "Playful Toothbrush" system for assisting parents and teachers to motivate kindergarten children to learn pro...