Sciweavers

643 search results - page 41 / 129
» A study of computational and human strategies in revelation ...
Sort
View
CHI
2001
ACM
14 years 8 months ago
Beyond command knowledge: identifying and teaching strategic knowledge for using complex computer applications
Despite experience, many users do not make efficient use of complex computer applications. We argue that this is caused by a lack of strategic knowledge that is difficult to acqui...
Suresh K. Bhavnani, Frederick Reif, Bonnie E. John
FOCS
2009
IEEE
14 years 2 months ago
Convergence to Equilibrium in Local Interaction Games
— We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which ...
Andrea Montanari, Amin Saberi
CHI
2008
ACM
14 years 8 months ago
Brain-computer interfaces for HCI and games
In this workshop we study the research themes and the state-of-the-art of brain-computer interaction. Braincomputer interface research has seen much progress in the medical domain...
Anton Nijholt, Bernhard Graimann, Brendan Allison,...
CHI
2009
ACM
14 years 8 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen
UAI
2000
13 years 9 months ago
Nash Convergence of Gradient Dynamics in General-Sum Games
Multi-agent games are becoming an increasingly prevalent formalism for the study of electronic commerceand auctions. The speed at which transactions can take place and the growing...
Satinder P. Singh, Michael J. Kearns, Yishay Manso...