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ACMDIS
2000
ACM
14 years 2 days ago
Rapid Ethnography: Time Deepening Strategies for HCI Field Research
Field research methods are useful in the many aspects of HumanComputer Interaction research, including gathering user requirements, understanding and developing user models, and n...
David R. Millen
LICS
2000
IEEE
14 years 3 days ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
ITICSE
2006
ACM
14 years 1 months ago
Gender gap in computer science does not exist in one former soviet republic: results of a study
It is well known that women’s involvement in the field of Computer Science is very low in the USA. This is viewed as a significant problem and has become a great concern to educ...
Hasmik Gharibyan, Stephan Gunsaulus
CSCW
2004
ACM
14 years 1 months ago
Field studies of computer system administrators: analysis of system management tools and practices
Computer system administrators are the unsung heroes of the information age, working behind the scenes to configure, maintain, and troubleshoot the computer infrastructure that un...
Rob Barrett, Eser Kandogan, Paul P. Maglio, Eben M...
CHI
2010
ACM
14 years 2 months ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...